Varian still looks pretty good after the graphics update. I might want to go in and see if I can tweak a couple things but he still looks like himself, which was the big concern. He lost a couple of bishonen points but he’s still good-looking, just more square-jawed and rugged than he was.
His nose is bigger and a bit more bent, but that’s actually a change closer in line to how I imagine him so it’s a good thing. I do like how his scars look a little gnarlier, that’s cool.
Also the dark circles under his eyes are MORE pronounced, which, post Endwalker, MAKES FUCKING SENSE
I’d give a lot for even the slightest whiff of inspiration to work on my d&d campaign. Or even a good night’s sleep so i could poke at it even without inspiration without feeling like I’m actively dying.
Lots of other reasons for all this, but the big one is ‘depression sucks’, so, maybe I should just wish that would diminish for a while while I’m blue-skying improbabilities.
Particularly shitty day in us politics, shitty decade or so in us politics increasingly likely to only get worse, shitty couple decades minimum in geopolitics and only getting worse, shitty month financially, miss my cat an inordinate amount, can’t even play the new ffxiv expansion until next month when I can afford to resub.
Lots of people have it worse, but that doesn’t make me feel BETTER, it just adds the guilt of feeling crummy over comparatively little to the crumminess, on top of contemplating fascism and starvation and genocide and climate crisis.
Sometimes I remember that the guy who played Pilate in the Jesus Christ Superstar movie also voiced the main skeksis character in The Dark Crystal and I take a lil psychic damage.
Nasty little slice on my thumb, deepest cut I’ve had in months, and it did not come from hobbying. No, I got it in the kitchen. Knife mishap? Broken glass? Nope! Rinsing out a can of beans so I could recycle it, sliced myself on the inner lip of the can. 🙃
D&D went okay tonight, but I’m kinda losing control of the pacing. Players took the opportunity for downtime and instead ran down character-specific goals, which because I am trying to tie everyone’s backstory into the main plot, advanced the main plot.
Going to have to kinda wrap up a couple of my smaller mysteries sooner than I’d have liked in order to remove the dangling plot threads- there are starting to be so many of them that the players are getting a bit lost and frustrated. So it’s time to streamline things a bit.
The problem with any form of art of course is that the result is never, ever going to match the vision in your head, but I’m running into that a lot more frequently lately and it’s frustrating.
Had a weird dream last night where I was a passenger on a commercial spaceflight that was in trouble. It was very much like a crowded airliner but with no (intentional) windows. Everyone was super cramped in for what was going to be like a 12 hour flight to… somewhere ‘nearby’ like an L5 station or the moon, I’m not sure which. There wasn’t any “first class” option so this total chode of a man with like a polo shirt that cost a thousand dollars or something was squished in next to my peasant ass.
Anyway, the whole craft shook and alarms blared and red lights flashed as there was an audible hiss of air escaping from somewhere I couldn’t see and this chode starts freaking out. There was at least one flight attendant type who was trying to calm him down and put on a mask, but he was in full-blown entitled panic.
At one point he cried out “I don’t want to die in space!” and my contempt overwhelmed me and I grabbed his collar and sat him back down, yelling “Nobody wants to die in space!” through my oxygen mask with the same exact delivery as the Simpsons music teacher yelling “Nobody likes Milhouse!” in that one episode.
Writing up some very silly enemies and suitable combat rules for them in my d&d campaign, but cannot post them yet because 2 of my players read my blog :V





























